Dark Mode Light Mode

Keep Up to Date with the Most Important News

By pressing the Subscribe button, you confirm that you have read and are agreeing to our Privacy Policy and Terms of Use
Follow Us
Follow Us

Keep Up to Date with the Most Important News

By pressing the Subscribe button, you confirm that you have read and are agreeing to our Privacy Policy and Terms of Use
Everfrost Era in Last Z: Survival Shooter
Last Z Seasons: Every Season by Name, Number and What Changes

Last Z Seasons: Every Season by Name, Number and What Changes

Every Last Z season by name and both numbers: Everfrost Era, Dinosaur Origin and Moonlit Elegy, why the numbering differs by state, Season 1 and Desert.
One survivor base across four seasons of Last Z: Survival Shooter, grassland, frozen tundra, Jurassic jungle and a gothic night city One survivor base across four seasons of Last Z: Survival Shooter, grassland, frozen tundra, Jurassic jungle and a gothic night city

Last Z runs in seasons: every couple of months the map changes theme, a new resistance building and a new currency arrive, and the Sunday routine is replaced. Three named seasons have run so far, Everfrost Era, Dinosaur Origin and Moonlit Elegy, and the number your state gives each one depends on whether it played the dropped desert season before them.

  • The seasons so far: Everfrost Era (frozen), Dinosaur Origin (Jurassic), Moonlit Elegy (vampire night)
  • The numbers: states that played the desert count them 3, 4, 5; newer states count them 2, 3, 4
  • Before them: Season 1, the base game, and the Desert Guardian season the publisher dropped
  • After them: Season 6, listed in the game’s hub as Coming Soon with no name yet
  • What every season shares: a four-state group, a map reset, a resistance building, a resource building, three power buildings, and a layer of its own events

Every season, by name and both numbers

SeasonThemeNumber on states that played DesertNumber on newer statesLengthThe page
Season 1The base game: the launch map, the Capital, a Season Tally at the end11the beginner’s progression guide
Desert GuardianDesert, resource plots, a Virus Institute; dropped by the publisher, so newer states never played it2about 80 daysnone
Everfrost EraFrozen tundra, Bio Lab and Smart Greenhouses, Frostbanes and Yetis, Frozen Rescue, Snowman Mania, the Arctic Icepit32about ten weeksEverfrost Era
Dinosaur OriginJurassic jungle, Biotech Lab and Bio Greenhouses, Stegosaurus and Ancient Dinos, Hatch of Legends, the Fossil Album, Trade Hubs, Volcano War4391 daysDinosaur Origin
Moonlit ElegyVampire night that grows an hour a week, Serum Lab and Shadow Spring, the Mysterious Witch’s cards, Red Stars on Oliveira, Scarlett and Evelyn54about 71 daysMoonlit Elegy
Season 6Not yet named; Coming Soon in the game’s hub65this page, when it has a name

Seasons run per state, so your state’s season is on its own Event Center countdown, and the state next to yours may be a season behind or ahead.

Why the numbers don’t match

The game’s second season was Desert Guardian, a desert map with resource plots to capture and a Virus Institute to build. The publisher dropped it and renumbered, so states that opened after the desert went from the base game straight into Everfrost and call it Season 2, while the states that played the desert call Everfrost Season 3. Every season since carries two numbers for the same reason, and the game’s own reward items use the older state’s number (“S5 Awakening Badge” in Moonlit Elegy). Each season page on this site leads with the higher number and gives the other beside it, so a search for either lands on the right page.

Season 1: the base game

Season 1 has no theme and no season buildings. It’s the launch map: upgrade the Headquarters, train troops, recruit heroes, join an alliance, fight over the neutral cities and the Capital. It ends with a Season Tally of about six days, where the alliance’s reward is set by the cities it holds when the countdown hits zero, with the Capital’s holder at the top. What to build in it is the beginner’s progression guide and the diamond guide; the heroes to level are on the tier list.

Everfrost Era, Season 3 (or 2)

The frozen season. A Bio Lab sets which creatures you can fight, four Smart Greenhouses grow the Icebloom that feeds it, Frostbanes and Snow Leopards pay Frost Cores, and the week runs on Frozen Rescue, Hunter Yetis, a snowman that pays a permanent decoration and an Icepit with a fishing hole. Three heroes arrive a week apart, Bella, Alma and Harleyna, one per faction, and each carries the faction troop-HP talent that the next season’s heroes need beside them. The Everfrost Era page has the building order, the resistance checkpoints and the week by week.

Dinosaur Origin, Season 4 (or 3)

The Jurassic season, 91 days, the longest so far. A Biotech Lab in the Bio Lab’s place, four Bio Greenhouses growing Fern Leaves, Stegosaurus and Velociraptors paying Cretaceous Scales and Ancient Dino Eggs, and a Sunday that belongs to the Ancient Dinos, with a weekend egg shop, a hatched dinosaur that buffs your troops, a Fossil Album and the season’s Dino Egg Defense siege. Three heroes two weeks apart, Licia, Liliana and Dodomeki (Yu Chan, Queenie and Amber on other regions’ clients), each paired with the Everfrost hero of her faction. Trade Hubs and Volcano War both arrived with this season and have their own pages. The Dinosaur Origin page has the lot.

Moonlit Elegy, Season 5 (or 4)

The vampire season, about 71 days. Night Falls three times a day and grows an hour longer each week until the map is in Endless Night from week 8; a Serum Lab and a Shadow Spring replace the lab and greenhouses; Werewolves and Succubi pay Shadow Blood Crystals and Demon Stones; and a Mysterious Witch trades Demon Stones for affection and a deck of 52 Moonlight cards that buff your troops until the season ends. No new hero: instead Red Stars, six to ten, on Oliveira, Scarlett and Evelyn, with Awakening Badges. The Moonlit Elegy page has the week by week, the Witch and the Red Star lines.

The events that belong to seasons

Some events only exist inside a season and are sections of that season’s page: Frozen Rescue, Snowman Mania and the Icepit in Everfrost; the Ancient Dinos, Hatch of Legends, the Fossil Album, the Bio Institute Shop and Dino Egg Defense in Dinosaur Origin; Night Falls, the Mysterious Witch, Seal the Countess and the Endless Night Duke in Moonlit Elegy. Three season events are big enough for pages of their own: Glory War, the Tuesday alliance war from Season 2 onward; Trade Hubs, the Monday, Wednesday and Friday shop contests; and Volcano War, the ten-day state war. Everything else, the Alliance Duel, Capital Clash, Canyon Clash and the rest, runs through every season unchanged.

What’s next

The game’s hub lists Season 6 as Coming Soon and gives no name, theme or date. Three seasons in, the shape is reliable: a themed map with every city neutral, a four-state group, a building that sets which creatures you can fight and a building that produces the currency to raise it, three power buildings last, a season currency or two, a hero system (new heroes or stars on old ones), and a Sunday routine that replaces the last one. What carries from season to season is also reliable: your Headquarters, troops, research, gear and heroes, your Mastery level, and whatever permanent decoration the season paid; what goes is the season buildings, the resistance, the city ownership and the unspent season currency.

So the preparation for any new season is the same: spend the old season’s currency before it closes, get to Mastery 30 so you can choose a tree, bank diamonds for whatever shop the season brings, and keep the hero you’ll need at five stars. This page gets the name and the page link the day Season 6 has one.

Keep Up to Date with the Most Important News

By pressing the Subscribe button, you confirm that you have read and are agreeing to our Privacy Policy and Terms of Use
Add a comment Add a comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Previous Post
A survivor base in a frozen tundra with a glowing bio lab and greenhouses, snow leopards and a yeti beyond the walls, in Last Z: Survival Shooter

Everfrost Era in Last Z: Survival Shooter